Past Forward

Activating The Henry Ford Archive of Innovation

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What did you do this summer?
Earlier this summer, winners of our 2015-16 Building Stories student creative contest visited Henry Ford Museum to tour the exhibit With Liberty and Justice for All. They had photos taken on the Rosa Parks Bus, a fitting memento of their hard work writing poignant stories on Rosa Parks, one of our nation’s most impactful social innovators. Please enjoy the story written by our grand prize winner, Yani Li, here.

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From left: Teacher Dr. Melissa Collins, Elementary First Prize Winner Isaiah Watkins, Middle School First Prize Winner Sarah Ellis, High School First Prize and Overall Winner Yani Li, and teacher Julie Ellis.

While the Building Stories contest has been cancelled moving forward so that The Henry Ford can reconsider its contest offerings, we encourage teachers to make use of the primary source “foundational materials” developed for Building Stories.

Catherine Tuczek is Curator of School & Public Learning at The Henry Ford.

Henry Ford Museum, educational resources, by Catherine Tuczek, childhood

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Maureen Foelkl is one of this year's Teacher Innovator Award winners. She shared her thoughts about her experience here at The Henry Ford; take a look here to see the rest of this year's winners.


From the moment I spied the entrance gates to The Henry Ford it reminded me of Disneyland as a child. The anticipation of the innovative educators’ experience was coming to fruition. The Henry Ford's Frederick Rubin and Phil Grumm greeted the innovative teacher group with a warm welcome and an introduction to our week. 

Our days were thoughtfully planned. We began the experience interacting with modern day creators at Maker Faire Detroit. We were given the privilege of awarding blue ribbons to makers we believe captured the true innovative spirit. There were many creative ideas that it made it virtually impossible to isolate just two blue ribbon winners.

I was personally inspired by a 12-year-old maker that had taken used clothing and converted the rags into costumes that young adults stylishly wore. He started his own YouTube channel to show others how they could create their own woven masterpieces. The maker ribbon was his true inspiration to continue his own innovative creations. As an educator, this is what I value. An avenue to make students feel valued and successful.

The team from The Henry Ford is a phenomenal group of leaders that made the Teacher Innovator award meaningful. Cynthia Jones, Marc Greuther, Catherine Tuczek, Ben Seymour, Ryan Spencer, along with the most pleasant and helpful group of employees contributed to the positive experience at the museum. I now have nine additional educators I feel connected to for future inspirational teaching lessons.

I am creating an E-STEM unit of study for outdoor school. The Henry Ford's website will be invaluable as I begin to generate meaningful lessons. One  of my lessons, on John Muir the expert navigator will expose students to the history of direction. Young navigators will learn to use a compass. I will have students take a brief overview from and research the history of the compass. For me, the lesson comes to life because I was fortunate to have a behind the scenes tour of the archives. Standing inches away from this compass allows me to tell a story behind the piece. I will share the knowledge to the next generation of learners in hope that they too will become explorers of their world.

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The 2016 Teacher Innovator Award Winners: Far Back: Scott Weiler. From Left to right: Fabian Reid, Catherine Turso, George Hademenos, Jill Badalamenti, Cindy Lewis, Leon Tynes, Tracie Adams, Maureen Foelkl. (Unable to attend: Jessica Klass)

I highly encourage teachers to visit Henry Ford Museum and take time to introduce your students to the world of innovation via their website to inspire the creativity in teaching and learning.

Maureen Foelkl is a Teacher Innovator Award Winner at The Henry Ford and is a teacher at Chapman Hill Elementary in Salem, Oregon.

education, teachers and teaching, by Maureen Foelkl, Teacher Innovator Awards

GT40 Group
Seventeen Ford GT cars pose for a group portrait on Pebble Beach’s 18th fairway. P/1046, which finished first at Le Mans 50 years ago, leads the pack.

It’s a big year for Ford Motor Company’s iconic GT40 race car. Fifty years ago, New Zealander drivers Chris Amon and Bruce McLaren realized Henry Ford II’s ambitious goal to win the 24 Hours of Le Mans endurance race, while two other GT40s took second and third place. This year, in a bold move, Ford returned to Le Mans with the all-new GT and, in fairy tale fashion, won its class 50 years to the day after the Amon/McLaren victory. Meanwhile, demand for the forthcoming street version of the new GT is so great that Ford just announced it’ll be adding two more production years to the supercar’s limited run. What better time, then, to celebrate the GT40 at the prestigious Pebble Beach Concours d’Elegance?

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Three cars representing four years of consecutive Le Mans victories: Our Mark IV J-5 (1967), P/1075 (1968-69), and P/1046 (1966).

Private owners and museums around the world answered the call from Pebble Beach organizers. On August 21, they filled the 18
th fairway with what might have been the most impressive collection of Ford GT cars ever assembled outside of the Circuit de la Sarthe. No fewer than 17 GT40s and GT40 variants made the trip to California, and it seemed that every important car was there. There was chassis P/1046, the GT40 Mark II that Amon and McLaren drove to victory in 1966. Freshly – and brilliantly – restored to its race day appearance, the car took “Best in Class” honors from the Pebble Beach judges. Alongside it were 1966’s second and third place cars driven by Ken Miles and Denny Hulme, and Ronnie Bucknum and Dick Hutcherson, respectively.

IMG_5513GT40 P/1015 won the 1966 24 Hours of Daytona with Ken Miles and Lloyd Ruby. Four months later, it finished second at Le Mans with Miles and Denny Hulme.

Le Mans winners from other years were present, too. Our Mark IV chassis J-5, of course, won in 1967 with Dan Gurney and A.J. Foyt sharing the driver duties. Then there was chassis P/1075, the GT40 Mark I that won Le Mans twice in a row, with drivers Lucien Bianchi and Pedro Rodriguez in 1968, and with Jacky Ickx and Jackie Oliver in 1969. Ford Motor Company itself pulled out of Le Mans after 1967, but privateer John Wyer did the GT40 proud with those back-to-back victories.

IMG_5516From Switzerland came this replica of GT/101, the very first GT40, which turned heads at the 1964 New York Auto Show.

Le Mans wasn’t the only race represented at Pebble Beach. Mark IV chassis J-4, which won the 1967 12 Hours of Sebring with Bruce McLaren and Mario Andretti at the wheel, was there on the fairway. So was GT40 P/1074, the Mirage variant which took first place at Belgium’s Spa 1000-kilometer race in 1968 with Jacky Ickx and Dick Thompson. The collection was rounded out with a replica of GT/101, the first-ever GT40, and the prototype 1967 GT40 Mark III that modified the track racer into a more civilized street machine.

IMG_5519The rare GT40 Mark III. Just seven of these refined road cars were ever built.

To put the icing on the cake, the GT40 also featured on this year’s official
concours poster. The painting, by noted automotive artist Ken Eberts, features the 1966 trio of 1-2-3 finish cars posed in front of the Lodge at Pebble Beach. Behind the cars stand Carroll Shelby, Henry Ford II and Edsel Ford II. (The younger Mr. Ford not only witnessed the 1966 victory with his father, he was also at Le Mans this year for the 2016 win.)

This year’s Pebble Beach Concours d’Elegance was a once-in-a-lifetime opportunity for fans of the GT40. We were honored to participate with the Mark IV, and we look forward to watching the next chapter of GT history unfold with Ford Performance’s new generation of cars.

Matt Anderson is Curator of Transportation at The Henry Ford.

events, racing, Pebble Beach, Mark IV, Ford Motor Company, cars, car shows, by Matt Anderson

fashion-architecture

More often than not, these two disciplines and the artists that practice them go hand in hand

When the founders of Kate Spade decided in 2015 that they wanted to once again make a go of the accessories business, they decided that their new label, called Frances Valentine, would consist primarily of shoes instead of handbags (which was the thing they originally became famous for in the early 1990s).

The handbag market is crowded enough, they said, so rather than offer dozens of pocketbooks, they whipped up just a few easy-to-carry totes and a broad range of footwear, including everything from casual sneakers to sky-high stilettos.

No matter what category they’re chasing, designers Andy Spade and Kate Valentine — who changed her surname in order to create a delineation between the real person and the still-active brand — will always favor clean lines mixed with artful graphic flourishes. That’s why the collection’s pièce de résistance is a chunky geodesic heel that makes an appearance in the designer’s spring collection under a strappy sandal and, in the fall, a sharp Chelsea boot. The heel was inspired by American architect R. Buckminster Fuller, whose futuristic domes can be found everywhere from Russell Township, Ohio, to Montreal, Québec.

It’s a novel interpretation, but hardly an unexpected one. “Fashion is architecture,” Coco Chanel once said. “It is a matter of proportions.”

BODY OR BUILDING
Indeed, fashion and accessories designers have long applied the principles of architecture to their chosen medium. There are endless examples of the two intermingling. What they have in common is functionality. Unlike art, which often has no end use other than contemplation, architecture and fashion both serve a purpose. The precision required to erect a building or some other sort of edifice is an inspiration for designers, who must often bring structure to a material that lacks form.

It’s no surprise that several of fashion history’s greatest practiced or at least studied architecture before learning to drape a dress. Tom Ford was an undergrad at Parsons Paris (a branch campus of New York’s esteemed The New School) when his eye began to stray from the monumental toward the sartorial. Legendary Italian designer Gianni Versace studied architectural drafting while moonlighting as a buyer for his mother’s clothing store in southern Italy. Italian designer Gianfranco Ferre, who earned a degree in architecture from the Milan Polytechnic Institute, began his fashion career designing accessories, a process that is often more in line with that of his intended profession — perhaps because it requires the eye of an industrial designer.

Dubbed “the architect of fashion,” Ferre went on to lead the House of Dior from 1989 to 1996. His most notable contribution to fashion, however, is his white shirt iterations. (A garment that requires plenty of engineering to get right.)

Becca McCharen, the Brooklynbased designer behind Chromat, has used the foundations of her architecture degree from the University of Virginia to build an unorthodox fashion label. “Architecture school taught me how to approach a design project,” she said. “It is my full reference on how to design.”

Without any formal fashion training, McCharen treats each garment as if it’s a building. “I think of the body as a building site,” she continued. “Just as you’d be looking at materials and the map of a site before you start plans, we’re looking at context, too. Joints and the movement of the joints all around the place we’re designing for.”

The designer, best known for the cage-like structures she molds to the body, also uses her electrical engineering know-how to wire garments so that they are illuminated in an enticing, not hokey, way.

A MUTUAL ADMIRATION
It might be the minimalists, many of whom are not trained architects, who take the practice’s theories most wholeheartedly.

Cuban-born American designer Narciso Rodriguez wanted to be an architect before he became a fashion designer, and the exacting lines of his clothing reflect that. “Architecture is always one of the foundations for me,” he once told The New York Times. The New York-based designer’s favorite buildings include resident treasures such as the Seagram, Empire State and Chrysler buildings.

The Turkish-born, London-based designer Hussein Chalayan has been known to draw more directly from the well of home design, crafting a skirt out of a coffee table and creating a dress that functions as a chair. Or there is Los Angeles-based designer (and former architect) Airi Isoda, whose company is called wrk-shp. She has taken to dipping clutches in latex house paint and coats in concrete.

Isoda, who studied architecture at the University of Southern California, has said the exhibit Skin & Bones: Parallel Practices in Fashion & Architecture at the Museum of Contemporary Art in Los Angeles was a lightbulb moment. “It was the first time I saw fashion in a new light — conceptual and architecture for the body,” Isoda told the website Archinect. “Viewing an elaborately draped dress with folds similar to a façade of a building I studied in school … it was just an eye-opening experience because I saw intellectual fashion, past its somewhat superficial and superfluous nature.”

Isoda went on to study fashion design; wrk-shp is a culmination of her multiple disciplines. The company designs clothing and accessories, lighting, objects and buildings in Los Angeles and beyond. In fact, the buildings of Japanese architect Toyo Ito inspired Isoda’s latest apparel collection. In particular, his “lily pad” columns have informed her silhouettes and pocket details.

It’s important to note that the relationship between fashion and architecture is one of mutual admiration. “Starchitects” are often commissioned to design clothing and accessories. For instance, architect Zaha Hadid was almost as well known for her honeycomb-lattice jewelry as she was for erecting the Guangzhou Opera House. Before her death in 2016, she had also collaborated with the shoe label United Nude, as has Dutch architect Rem Koolhaas.

But many of the most important fashion and architecture collaborations have nothing to do with actual clothes. Consider the ongoing partnership between Koolhaas and Prada. He has designed several retail stores for the Italian brand and also collaborates with its leader, Miuccia Prada, on collection visuals. The relationship between these two — underscored in the skate-park-like Prada store in New York’s SoHo neighborhood, which still impresses 15 years after it opened — has served as an example for many. Like Prada’s clothes, Koolhaas’ concepts remain interesting years, and even decades, after they are conceived.

Making things that last, not just structurally but also intellectually, is the greatest challenge for both architects and fashion designers. Perhaps the fact that clothing and buildings are both rooted in need first and desire second best explains why these two worlds cannot be uncoupled from one another.

By Lauren Sherman. This story originally ran in the June-December 2016 edition of The Henry Ford Magazine.

By Lauren Sherman
By Lauren Sherman

design, fashion, by Lauren Sherman, The Henry Ford Magazine

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From November 20, 2016, through March 5, 2017, our colleagues at the Detroit Institute of Arts (DIA) are presenting an exhibition called Bitter|Sweet: Coffee, Tea & Chocolate. The exhibit will trace the impact of these beverages in Europe, beginning in the late 16th century. One set from The Henry Ford’s collections—this late 18th century tea service—will be on loan to the DIA, helping visitors understand what a formal tea setting would have looked like.

As we learned more about the exhibition, we saw additional parallels between the DIA’s goals and our own collections’ artifacts and themes, and ways our collections can extend the messages of the exhibit. The DIA will help explain how these new tastes spawned a design revolution and entirely new industries devoted to creating specialized tableware; our Made in America exhibit in Henry Ford Museum covers how British innovations in power and production machinery made way for the increasingly precise manufacture of porcelain and other mass-produced goods to support these needs, beginning the Industrial Revolution. Bitter|Sweet will focus on Europe, but The Henry Ford’s collections explore how the craze for these new beverages spread to America—including the tale of early American artisan and entrepreneur Paul Revere. 

The exhibit will be interactive, allowing guests to explore via all five of their senses, which is similar in approach to Greenfield Village—for instance, being able to experience the sights, sounds, and smells of historic chocolate-making in our Holiday Nights in Greenfield Village program. And last, coffee, tea, and chocolate all remain popular today, allowing us to bring the past forward and show how these historic drinks fit into life in modern America.

Over the course of the exhibit, we’ll be adding links to this post that explore some of these themes in our collections. We hope these will provide a deeper understanding of the impact these three once-exotic drinks have had, from the earliest days of our country’s history right on through to the takeout coffee in your hand.

Drinking Chocolate, American-Style
Chocolate beverages in the collection
Coffee in the collection
Tea in the collection
Paul Revere and The Henry Ford's Tie to Tea

Ellice Engdahl is Digital Collections & Content Manager at The Henry Ford.

Michigan, Detroit, food, Detroit Institute of Arts, by Ellice Engdahl, beverages

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The Wawona Tunnel Tree was a popular early tourist attraction at Yosemite National Park. THF130220

At the dawn of the 20th century, horseless carriages were still untested novelties.  They were prone to mechanical breakdowns over long distances and likely to get mired in the muck of bad or non-existent roads. Yet, despite these challenges, the lure of taking them out to view the scenic wonders of America’s national parks was irresistible. 

The first adventurous motorists showed up at Yosemite National Park in 1900 and at Yellowstone two years later. They shocked everyone and were promptly ordered to leave. For more than a decade afterward, automobiles were banned from the parks.  After all, these newfangled contraptions endangered park visitors, spooked the horses who regularly pulled tourist carriages and wagons, and seemed out of keeping with the quiet solitude of the parks.  It would take the creation of the National Park Service in 1916 and the vision of its first director, Stephen Mather, to wholeheartedly embrace automobiles as an asset to the parks. And perhaps no other single decision would have more impact on both the parks themselves and on Americans’ attitudes toward them. 

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Stagecoach loading well-to-do tourists in front of Mammoth Hot Springs Hotel at Yellowstone National Park, part of a package tour offered by the Northern Pacific Railroad. THF120284

Slowing down acceptance of automobiles in the parks was the control of the railroads, who early on realized the profits that could be made by providing exclusive access to the parks. Railroad companies not only brought tourists from distant cities and towns but also financed many of the early park hotels and operated the horse-drawn carriage tours inside the parks. The long railroad journey, hotel stays, and park tours were all geared toward wealthy tourists who could afford such extended and expensive pleasure trips.

Despite the railroad companies’ lobbying efforts and park managers’ arguments that they spoiled the experience of being in nature, automobiles entered the parks in increasing numbers. Mount Rainier National Park was the first to officially allow them in 1907. Glacier allowed automobiles in 1912, followed by Yosemite and Sequoia in 1913. Motorists to the parks still faced long lists of regulations: written authorization to enter, time restrictions on the use of their vehicles, strict attention to speed limits, and rules about pulling over for oncoming horses and honking at sharp turns.

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Advertising poster promoting Metz “22” automobiles, winner of the American Automobile Association-sponsored Glidden Tour of 1913—a 1,300-mile endurance race from Minneapolis to Glacier National Park. THF111540

As automobile clubs exerted increasing pressure on local and state governments, Congress slowly began taking steps to improve park roads to make them safer for motorists. The advent of World War I—sharply curtailing travel to Europe—coupled with an aggressive “See America First” campaign by highway associations like the Lincoln Highway Association encouraged more Americans than ever to take to the open road. By 1915, so many motorists stopped at Yellowstone National Park on their way to the Panama-Pacific Exposition in San Francisco that in August of that year, automobiles were finally officially allowed entrance to that park.

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The scenic Cody Road to Yellowstone National Park, which opened in 1916, offered eastern motorists a more direct route into the park than the original north entrance used by tourists arriving by the Northern Pacific Railroad and the west entrance used by those taking the Union Pacific Railroad. THF103662

In just 15 years, automobiles in the national parks had grown from a trickle to a steady stream. But the real turning point came with the creation of the National Park Service on August 25, 1916, and the vision of its first director, Stephen Mather.  Mather wanted all Americans to experience the kind of healing power he himself had found in the national parks. So he aligned himself with the machine that was dramatically transforming people’s lives across the country—the automobile.  Mather knew how to appeal to motorists, promising them “a warm welcome, good roads, good hotels, and public camps.” Furthermore, he innately understood that the point-to-point travel of horse-drawn carriage tours would not work for motorists, who wanted to travel on their own schedule and stop where they wanted. Scenic highways with turnouts, lookouts, and trailheads would be oriented to the understanding that, as Mather’s assistant Horace Albright maintained, “American tourist travel is of a swift tempo. People want to keep moving [and] are satisfied with brief stops here and there.”

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So many early motorists arrived at the parks prepared to camp that public campgrounds were soon created to ensure safety, order, and control. THF128250

Mather’s ceaseless promotion worked.  In 1918, the number of tourists coming to Yosemite by automobile outnumbered those arriving by train by a ratio of seven to one.  In 1920, for the first time, the number of people visiting the national parks exceeded one million during a single year.  Mather could happily declare that the American people “have turned to the national parks for health, happiness, and a saner view of life.”  And the automobile, he concluded, “has been the open sesame.” 

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As the parks officially opened to automobiles, motorized touring cars rapidly replaced horse-drawn vehicles—in 1917 for both Yellowstone and Yosemite and in 1919 for Rocky Mountain National Park. THF209509

Numbers rose dramatically from that time on.  In 1925, yearly visitation to the parks exceeded two million and in 1928, three million.  With increased visitation came more willingness by Congress to support the parks.  Annual appropriations went toward improvements geared to motorists, including campgrounds, picnic areas, parking lots, supply stations, and restrooms.  Newly paved roads were designed to harmonize with the landscape and offered plenty of scenic turnouts and vistas.  At the same time, the majority of land would remain wilderness for backcountry hikers and campers. 

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Roads for motorists were designed to heighten the experience of the parks’ scenic wonders, as shown by this view next to the Three Sisters Trees in Sequoia National Park. THF118881

When automobiles entered the national parks, the foundation was laid for the ways in which we experience them today.  Mather believed that there was no better way to develop “a love and pride in our own country and a realization of what a wonderful place it is” than by viewing the parks from inside an automobile.  Everyone did not agree, of course.  Some argued that cars were a menace, a nuisance, an intrusion.  Either way, the automobile was destined to become the “great democratizer” of our national parks.

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This 1929 guidebook offered automobile tours not only along the rim of the Grand Canyon but also to the outlying, lesser-known Navajo and Hopi reservations. THF209662

For more on automobiles in the national parks, check out:

Donna R. Braden is the Curator of Public Life at The Henry Ford.  She’s looking forward to visiting two more national parks on her bucket list soon—Mount Rainier and Olympic.

cars, nature, roads and road trips, by Donna R. Braden, national parks, camping

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Balloonist Jean Piccard Visiting Menlo Park Laboratory in Greenfield Village, November 1933. THF231520

Earlier this week, Bertrand Piccard, great-nephew of Jean Piccard, finished a team attempt to fly the first solar-powered airplane to successfully circumnavigate the world by landing where the journey started in Abu Dhabi. The Piccard family name is one well known in the collections of The Henry Ford - our collection contains a shortwave radio receiver, custom-built by William Duckwitz for ground communication during the Piccard Stratosphere Flight. The knobs, wires and tubes are typical of a DIY ethos. In 1934, a lightweight metal gondola—carrying the husband and wife exploration team Jean and Jeanette Piccard—rose up from the ground at Ford Airport. The gondola was carried aloft by a hydrogen-filled balloon, (safely) crash-landing over 250-miles away later that day, in Cadiz, Ohio.

Who was manning the gondola below the hydrogen-filled balloon? Jeannette Piccard, a streetwise woman with impressive credentials. She was the first woman to be licensed as a balloon pilot and became the first American woman to enter the stratosphere and, technically speaking, space. Piccard once said: “When you fly a balloon, you don’t file a flight plan; you go where the wind goes. You feel like part of the air. You almost feel like part of eternity, and you just float along.”

To see more artifacts related to Jean and Jeannette Piccard’s stratosphere flight, take a look at our digital collections. You can learn more about Bertrand Piccard’s solar-powered airplane mission here.

Kristen Gallerneaux is Curator of Communication & Information Technology at The Henry Ford.

women's history, by Kristen Gallerneaux, flying

At Maker Faire Detroit 2016, Drew Blanke—more formally known as “Dr. Blankenstein”—will arrive, trailing a rolling suitcase full of broken toys and noise-making creations along behind him. Over the weekend of July 30-31, 2016, Blanke will hold workshops to teach people how to “up-cycle electronics into one-of-a-kind 21st century art.” He asks that guests interested in participating in the workshop bring along broken electronics from home—to “open them, inspect them, and learn from them.” He will also have a few of his own creations available for hands-on demonstrations.

This will be Dr. Blankenstein’s first appearance at Maker Faire Detroit, but he is no stranger when it comes to providing engaging circuit-bending workshops. Kristen Gallerneaux, curator at The Henry Ford, first encountered Blanke at Moogfest 2014, where she saw him demonstrate a musical calculator programmed to play a song by the band Kraftwerk. What else could the song have been, but Pocket Calculator? For fans of synthesized music, his homage was a crowd-pleaser. Blanke has also appeared at World Maker Faire in Queens, NY, and returned to Moogfest 2016 to provide a series of all-ages hands-on workshops.

On Sunday, July 31st, at 2:45pm, Dr. Blankenstein will give a talk in the museum’s Drive-In Theatre called “Circuit Bending & the Art of Electronic Discovery: Open It, Inspect It, LEARN IT!”

Our Curator of Communications and Information Technology, Kristen Gallerneaux, caught up with Dr. Blankenstein for an interview.  

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How did your love of synthesized music begin? Are there any historic innovators that you would say are direct inspirations on what you do, and how you think about sound design?

I am not sure the exact moment when I began to love synthesizers, but I can tell you it most certainly started in the early 1980s. It wasn’t as much a love for the instrument at first as it was the wonderful sounds they were able to make.  I think of music from films such as Tron, Close Encounters of the Third Kind & Breakin’, sound effects and theme songs from TV shows such as Nightrider, CHiPs and Star Trek, and 1980s music such as Kraftwerk, New Wave and early Rap all left a huge impact on me.  I can’t leave out Michael Jackson and breakdance music either, I was a mini Breakdancer at the time thanks to Mom & Michael Jackson.  Older dancers called me Kid Fresh (LOL).  All of these elements created a need to know more about how these sounds were created.  I knew there was something different about them versus say a guitar, flute or drums etc. Even at the young age of 5, I knew I wanted to know more.

As for inspirational innovators that I have been influenced by in my later years, I would have to point to Bob Moog and Herb Deutsch.  The work I do and the work they did (although similar in nature) is much different in style, but I connect deeply with the passion and creativity that was alive between the two of them.  It’s almost like the Steve Jobs and Steve Wozniak of the synthesizer world, both such amazing and inspiring American dream stories. It’s almost impossible to not be inspired by them. 

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Dr. Blankenstein is pictured here demonstrating one of his creations to Herbert Deutsch, co-inventor of the Moog synthesizer.

You have called yourself a “circuit manipulator / designer, artist, and professional Maker”—how do these things work together and influence one another?

That’s a fantastic question! I am a big preacher of the concept of “if you want to know more about it, then jump right into it and try it out”.  In my experience it’s more difficult to learn from a chalkboard than by exploring / reading and practicing a new interest you are excited by.  I am excited by technology and the power it gives me to express myself.  As time has gone on since the early 80s, it has only gotten easier and easier to get involved with whatever evolving technology excited me at the time.  Especially now with the Internet and all the fantastic resources available to learn from (YouTube, Instructables, kits and How-To websites, etc.), plus the constantly dropping prices on great development gear such as 3D printers and Arduino /RaspberryPi, it’s never been easier to learn about something new and get involved.  I kind of saw this happening early on in the game, say about 1995 or so. This allowed me to really explore many different aspects of technology and art. More importantly it gave me the time needed to make it all fit together nicely as it does now.  I started in graphic arts / web design and electronic music performance / production.  I later would sell big name instruments for a couple of major retailers.  I owned a marketing company which allowed me to hone in on even more technical skills such as video editing, text writing and promotion.  In the end, every single part of that comes into play with my work in Dr. Blankenstein. To me, it’s proof that if you don’t know exactly what road will take you where you are going, any and every road you pick will take you there.  You just need to be passionate about what you are doing.

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A view of Dr. Blankenstein’s workbench

Can you tell us a bit about your journey to learning the electronics end of things—things you learned that help you make/manipulate/creatively “break” the things that you do? Did you learn this formally at a school, or on your own by way of tinkering?

Well, it really started around 1986 or so when my father started doing HeathKits again. HeathKit was a company that started in the late 1940s and went out of business in the early 90s.  Their basic idea was, “Why buy something at top dollar, when you can build it yourself for less?” It was a great way to learn about electronics and save some money on a gadget you wanted, but didn’t want to pay a lot for (some of their more popular / famous kits were the “HERO” robot used by Mr. Wizard and reportedly built by Steve Jobs in the early 1970s, a VHS Video Tape Recorder, or a color TV). My father was building the kits again (he was building a programmable analog musical doorbell kit), and he had built them as a child himself.  Of course, I wanted in on the fun as well.  My father would let me solder a resistor or two into place and explain the color coding system to me. He later would buy me an A.M. (not F.M, only A.M.) radio kit for me to complete myself, which I did (minus a few errors fixed by my father).

That was when my love for wanting to know what was inside machines grew, almost as much love for what the machine did itself was needing to know how it worked.  At this point, I remember opening up many of my childhood toys to “see how they worked”.  I was not always able to put them back together, but I ALWAYS managed to learn something in the process.  This is a very important point to be made, one that I try to drive home in all of my workshops.  It’s important if we as humans want to stay creative to make sure to look inside a machine and learn how it works.  It connects you even deeper to all the hard work that went into making that device possible, develops a newfound respect for the world around you, and in the best case scenario (for what I do)… gets you excited to learn more about how things work and how to make something / or modify it yourself!

I’m a grassroots engineer, street taught… some would call me a hacker. It’s possible to be all of the above and more (it’s actually likely in many cases)! I am not saying that Engineering isn’t a wonderful thing to go to school for, and to follow as a career… it is and you should!  I’m saying, you can be a Doctor, a Plumber or a Pizza maker and still be a fantastic Engineer.  The most important part is the will / need to learn and the wonder to experiment and explore the world around and how it works. 

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A view of Dr. Blankenstein’s workbench.

Can you tell us about how you go about being a Maker in your day-to-day life? Do you have a workshop at home, or do you use any kind of organized Maker spaces?

I do have a shop in my Queens, New York apartment.  It’s a tight space, but it’s rather amazing what can be done from it.  One half is my computer workstation, and the other half is made up of two Maker workbenches.  One bench I use mostly for circuitry which has my main soldering iron / rotary tool setup / oscilloscope / drill press etc.  The other bench I use more for assembling my final products. So here you will find a lot of screw drivers, wrenches, extra screws / nuts and bolts etc.  I try to keep the two areas separated so that my final pieces don’t accidentally get damaged by production tools (hot soldering irons, spinning drills) or metal scraps etc.  I don’t use any organized Maker Spaces at this time, I wish there were more in my area. In New York, a lot of them seem to be in the Brooklyn area.  Maybe I should start one for Queens! 

Collaboration is a key attribute within the Maker community. Do you have a network of friends who are also involved in circuit bending or making sound-based work? Are there any online resources where someone might find such a community?

I wish I was working with more people than I am at the moment, because I do agree with you 100%. Collaboration is key to the Maker movement / community.  That being said, it’s something easier said than done.  As you get older, and you get more involved in your own work, it sometimes gets more difficult to find the time between your everyday work / life to make the connections one should be making when working on a lot different kinds of projects.  I hate to sound like my parents here, but this is why SCHOOL is amazing and SO important. I can say to the younger Makers out there, as an adult… you will never have a better opportunity to connect and collaborate with great like minds than you will in middle / high school and college. So do what your parents say and take full advantage of it, you will thank us for it later. I do work with some other Makers out there from time to time, one of whom is Tim Sway… the amazing woodworker / instrument maker. We have collaborated on a few projects to date you can find out there if you search the web. There are a few other people I have been talking to lately that I hope to be working with in the near future as well.  Lastly, that is why Maker Faire is such an amazing concept.  All of us who work on our projects day after day, week after week, month after month, can finally come out in the daylight, meet follow Makers and show off ( and check out other people’s work) our hard work and collaborate.

googa-mooga
Dr. Blankenstein’s “GoogaMooga”—his submission to the “Circuit Bending Challenge” at Moogfest 2012.

Can you talk about an especially challenging project, where the outcome was totally worth all of the effort you put in to it? Have you had any amazing accidental discoveries or spectacular failures?

It’s hard to talk about challenging projects and massive learning experiences without talking about the GoogaMooga (a 30min video of me building it can be found on my YouTube channel), my submission for the Moogfest 2012 “Circuit Bending Challenge” hacking contest.  I had just gotten back into circuitry full time as was determined to be picked as part of the Top 3 to go to Asheville and compete.  Did I have the skill level need to do so? Well, that was an entirely different story all together.

The idea was to use three 10 second voice recorders used to say Happy Holidays to Grandma and Grandpa in a custom greeting cards and turn them into an epic (contest winning) sampler / synthesizer.  No problem, right!?! ;)  Well I knew what I wanted to do, but the hard part was figuring out how to make it all work together.  First I tried to etch a custom PCB mixer I planned on running all 3 sample units through. That was a total failure, a waste of sensitive time (the contest deadline was in days) and money.  Plus, I had no idea how to run three separate 4.5volt samplers off one 9V power supply. The concept of a voltage divider chip / components hadn’t been revealed to me yet.  So, I wound up running each of the mini voice sampler units off their own power supplies.  Which pretty much meant loading the piece with NINE AA batteries and a 9V power supply to run the pile of LED lights I added and an FX section.  Sounds crazy right?  Later I would find out, even though I did just about everything completely wrong... I followed rule #1 in engineering, MAKE IT WORK!  First and foremost, it must work… it may not look amazing on the inside, but make it work. In case you are wondering what rule #2 is, it’s always try to learn something new from your mistakes… I most certainly did as well. Guess what? I was picked to be part of the Top 3 of the contest and a relationship that still exists to this day was forged between Moogfest and myself.  There isn’t much in life that will be easy or work perfectly when you first start doing it, just remember that everyone goes through it… and keep pushing through to your goals.

What is the benefit of making your own instruments, rather than exclusively playing commercially-purchased instruments? Are there any “quirks” to playing these types of things in front of an audience?

As for benefits, I suppose that depends on the artist who is using the instrument. I would guess the same can be said about “quirks” when performing with them.  It really depends on the artist using it, how they are using it and what their final vision for their sound is.  Meaning, an instrument can be built perfectly… in a way that it performs perfectly next to a commercially purchased instrument, but some would say, “Where’s the fun in that?” Some people look for pieces that are one-of-a-kind or unpredictable on purpose, it really depends on how the piece was built, and who is using it in what way.  Playing a circuit bent piece live on the spot in front of a crowd, versus sampling cool sounds from it and using it in a computer written composition will get MUCH DIFFERENT results from the same exact instrument.  I think someone who realizes that, will get the most out of a boutique instrument or something they built themselves. 

drew-adam
Dr. Blankenstein is pictured above giving one of his custom guitar pedals to musician Adam “Ad-Rock” Horovitz of the Beastie Boys.

Do you think it is important for young people and new adult audiences to know about the “guts” of what powers everyday technology? What can we learn by taking things apart?

I think it’s beyond important. I’m a big believer that modern culture has people in the mode of “get the newest model” without really thinking about if their current model still does the trick for them.  It seems to be a harmless habit to be in, but I don’t believe it’s harmless at all.  Besides creating an amazing amount of exponentially growing yearly e-waste and wasting money… maybe even worse is that it makes us solely consumers.  We need to be makers, innovators and thinkers… like the men and women whose devices / creations fill the halls of the Henry Ford Museum.  Each one of them wanted to make it better than the last one, and with good reason… not just because they HAD TO have the newest model.

When we think about how things work, when we look inside and see what we can learn / recycle or reuse from it… or if nothing else take a look inside at all the hard work that goes into creating these devices.  We gain respect for the item, we are amazed by it, we learn more from it… we are less impressed by the company who made it and if it’s the newest model and we are more impressed by what it does. We are impressed by what it does, and that we (the human race) have been able to make it happen in the last 80 years or so! We are amazing, we build amazing things!

What can people expect to learn at your Maker Faire workshop?

I love to show people how simple it is to get involved in circuitry! I like explaining to folks that with the knowledge of just a few easy to follow electronic principles, Circuit Bending very low cost battery powered electronics is actually rather easy, educational and rewarding (changing resistance to modify pitch, swapping out speakers for audio outputs, adding colorful LEDS, changing power sources etc.).

Most people have stuff laying around their house that would be thrown / given away that can easily be modified into one-of-a-kind Circuit Bent creations.  The best part is, you have no choice but to get better and better at it and learn more about electronics as you go along.  So, I hope to show folks some good examples of what that looks like when you are done with it, what it sounds like, and how they can get started to do the same thing at home (on a very small project budget). 

Is there anything you are particularly excited to see at the museum? 

There are so many things I am excited to see at the museum, in fact the entire concept of a museum like The Henry Ford excites me beyond belief.  Talk about a museum that a Maker like me can really enjoy!  Not that I don’t love my native fine art, science centers, or natural history museums here in New York, but a museum dedicated to invention, ingenuity and inspiration… that’s a place I can spend an entire week at.  I will actually be staying a few days after the Maker Faire to make sure I don’t miss anything great.  From what I see online, it’s just not possible to see the entire campus in 2 days (most certainly when the Maker Faire is going on).

What I am MOST EXCITED to see? It’s hard to have to pick, but I would have to say the communications and information technology artifacts in the museum. I just HAVE TO see the original Apple 1 computer and of course my friend Herb Deutsch’s original Moog Synthesizer prototype!  I get goose bumps just typing that sentence. I’m excited to come see you Michigan—see you at the Detroit Maker Faire 2016!

by Kristen Gallerneaux, technology, music, Maker Faire Detroit

2004 Dearborn Truck Plant neg CN336538-505
Image courtesy of the Ford Motor Comany Archives

The Fumes to Fuel program at Ford Rouge Complex strives to make the process of adding color onto cars more environmentally friendly.

Take the Ford Rouge Factory Tour, and a number of sustainable, environmentally conscious manufacturing practices and processes jump out at you right away. You’ll see the Dearborn Truck Plant’s massive living roof and purposeful use of natural light. You can even walk the surrounding outdoor sanctuary where birds nest, flowers bloom and honeybees flourish. 

“What really impresses me is Ford’s continued commitment to tackle big issues and figure out new processes and ways of doing things that not only make it better for the product but also address air and water issues,” said Cynthia Jones, general manager of the Ford Rouge Factory Tour. “Ford is pushing the paint industry to make paints better, and it is also pushing to make its own processes better.”

Solvents in the paint used to coat vehicles wind up in the exhaust system, and what’s left is “nasty stuff,” according to David Crompton, a senior environmental engineer at Ford Motor Company. “A lot of countries will not permit the discharge of it into the atmosphere,” he added, “so our early work focused on developing ways of abating those solvents.”

The Fumes to Fuel process, which has been refined over several years, pushes solvent-laden exhaust air through a carbon bed. The carbon removes the solvents from the exhaust, leaving behind clean exhaust that can be safely discharged into the atmosphere. The carbon is then swept with nitrogen, heating it up and removing the solvents. The carbon returns to the absorption stage, and the solvent-laden nitrogen is condensed into a liquid form.

The entire process ends up being more environmentally friendly than producing water-based coatings, because less energy is required and the potentially harmful solvents are abated. 

“Some of our competitors chose water-based coatings,” Crompton said. “We believe that solvent-born technology provides the best overall environmental performance because the technology requires less energy consumption, which translates into lower CO2 emissions. It also allows lower facility and operating costs, so there’s a smaller overall footprint.”

Another added benefit, the solvent-born coatings give Ford vehicles a best-in-class finish in terms of durability and chip and scratch resistance.

Did You Know?
The Ford Rouge Factory Tour’s Manufacturing Innovation Theater received a 2016 Thea Award for outstanding achievement for a brand experience. The Thea awards program honors creative excellence in theme parks, museums and other attractions, and is considered one of the attraction industry’s greatest honors.

This story originally ran in the June-December 2016 edition of The Henry Ford Magazine.

manufacturing, cars, environmentalism, The Henry Ford Magazine, Ford Rouge Factory Complex, Ford Motor Company