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Spotlight on The Henry Ford's Innovation Nation: Season 2, Episode 10

Forgo the needle and thread — all you need to make clothes from scratch is a computer and an idea.

In fashion, “printed” usually refers to patterned fabric. But when it comes to one company, it actually describes the way clothing is made. 

Bay Area-based startup Electroloom is using 3-D printing to create seamless garments that are soft as butter. Its innovative electrospinning process ultimately makes it possible for anyone with some CAD ability to design and produce fabric items on demand. Dubbed field-guided fabrication, it entails making a mold, placing it in the Electroloom machine and watching as 3-D printer nozzles layer microscopic fibers up around it. Still in its infancy, the technology has so far been used to make simple garments such as beanies, tank tops and skirts.

electroloom

After the Electroloom appeared on The Henry Ford's Innovation Nation earlier this year, The Henry Ford Magazine caught up with co-founder and CEO Aaron Rowley to talk more about the technology and the possibilities yet to unfold.

THF Magazine: How did the idea for Electroloom come about? 
Rowley: I’ve been working in the technology industry, as have my co-founders, and we saw an obvious lacking in terms of 3-D-printing capability — it couldn’t make soft goods and material things like clothing, towels, shoes — anything that’s soft and flexible. We wanted to expand 3-D printing to produce those items. We knew that it would be extremely valuable, so we set out on this hypothetical task. We just started prototyping and designing, and that’s where the original genesis came from. 

THF Magazine: How has your company evolved?
Rowley: When we first started working, we were in a garage and in our apartments working on the kitchen floor. Then, we began to work out of a technology shop and maker’s space, a community of people that supports a facility that has equipment, classes and training. We also participated in accelerated programs, which catapulted us to the next level. While the origins of this project were truly conceptual, when we were successfully getting fabrics and soft material, that’s what propelled us into building these larger, more robust machines.  

THF Magazine: How does the Electroloom work?
Rowley: The simplest way to describe it is that we convert liquids into textiles. Basically, we use electricity to pull on the liquid, and the liquid, as it’s being pulled on, then hardens into a fiber and as you pull that across a gap — let’s say inside of a machine — that liquid converts into a fiber as it dries. The final product is completely seamless.

THF Magazine: So what does the fabric feel like?
Rowley: The fibers that we work with are actually single fibers, really tiny micro- or even nanoscale fibers. They’re very, very small, which makes the material very soft. The fabric has been described as a hybrid between cotton and suede. The texture on the surface is soft like suede, but it’s got the look and dimensions of cotton and polyester with comparable thickness. 

THF Magazine: What’s next for the Electroloom?
Rowley: We are in the middle of fundraising right now. We also received a grant from the National Science Foundation specifically for projects pursuing advanced technology and nanotechnology. We are exploring some private investments, too. The goal is to expand the team to refine the technology and, later this year or early next year, have an actual set of machines “out in the wild” as well as our own clothing brand. 

THF Magazine: How do you see this technology being applied?
Rowley: We’ve been approached by several clothing brands interested in working with the technology and product design teams who want to work with this method. A few stores are even interested in having the tools in-store to engage with customers. We’re flushing this out to determine what’s most doable in the near future. We’ll be settling on something soon and making some cool announcements. 

THF Magazine: Do you really see people using Electroloom to make clothing in their own homes?
Rowley: I try to discern between near-term realistic stuff and what’s our bigger vision. Having people make things in their homes is far off, but the goal is to, over the years, refine this technology so if somebody did want to have this in their home to print fibrous products — from kitchen towels to socks and underwear — to supplement actually going out and purchasing these items in stores, we would love for that to happen and for people to be able to add customization, colors and shapes.

Did You Know?
It takes between eight and 14 hours to encapsulate a mold with printed fibers in the Electroloom.

How it Works

 

 

electroloom-how-it-works

See the full episode of The Henry Ford's Innovation Nation here.

manufacturing, technology, making, fashion, The Henry Ford's Innovation Nation, The Henry Ford Magazine

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DESIGNERS DISILLUSIONED WITH FAST FASHION LOOK TO CREATE A GRASSROOTS GARMENT INDUSTRY ONE CITY AND ONE HANDMADE SHIRT AT A TIME


Laura Lee Laroux is full of confidence, even though some peers say she shouldn’t be. 

Laroux, 36, moved to Bozeman, Montana, with seven sewing machines and 12 rolls of fabric in a U-Haul earlier this year, intent on making the rugged town at the northern foot of the Gallatin Range the new headquarters of her clothing line. She calls it RevivALL because she upcycles old materials into new garments, such as ruffled dresses fashioned from men’s shirts and hip bags revived from leather scraps bought from a recreational vehicle manufacturer. 

Laroux had been overly busy and underearning in her previous home of Eugene, Oregon, running a clothing boutique, co-producing a local fashion week and, in the snatches of remaining time, working on developing RevivALL. But then, like so many bold Americans, from the pioneers to Kerouac on down, she concluded that her destiny, her chance to leave the old muddle behind and pursue her dream full time, lay elsewhere. “I just got some kind of rumbling inside me that said I have to leave Eugene,” said Laroux.

But Bozeman, population 37,000, isn’t New York or Los Angeles, teeming with seamstresses, fashion buyers and media. Why does she think she can make it there?

The same could be asked of legions of other upstart fashion designers setting up shop in locales such as Lawrence, Kansas; Nashville; and Detroit, none fashion capitals likely to be featured on Project Runway.

Something is afoot.

The odds of upstarts breaking profitably into the $2.5 trillion international fashion business remain long, but American entrepreneurs like Laroux have been newly emboldened to try by a confluence of cultural and economic forces. These include an appetite among some activist consumers to opt out of the fast-fashion system; Web stores like Etsy that connect small makers to buyers everywhere; low costs in postindustrial American cities; the decline of New York’s garment district; and fledgling pockets of support for apparel startups by government and not-for-profit groups. The result of all this has been the growth — sometimes halting, occasionally stunted, but often encouraging — of grassroots garment industries across the American landscape. 

“Not all designers have to come to New York,” said Lisa Arbetter, editor of the influential fashion magazine StyleWatch, which has a per-issue circulation of 825,000. “Every line doesn’t have to be sold in Saks.” 

A LITTLE IS ENOUGH

It might seem counterintuitive, but the fact that 97 percent of the clothing sold in the United States is now made overseas, up from 50 percent in 1990 and 10 percent in the 1960s, has created opportunity for American makers. While Zara, H&M, Gap and Fast Retailing, the parent of Uniqlo, have annual sales of more than $74 billion combined, some of the fashion-forward want to wear clothes that a million other people aren’t also slithering into.

What’s especially sweet about the kind of apparel businesses those like Laroux are starting is that a little success can be enough. Their ambition is not to become the next Betsey Johnson or Yves St. Laurent, but merely to gain the satisfaction of earning enough money selling dresses made from shower curtains, cruelty-free handbags or bespoke belt buckles to quit their boring day jobs. 

“I’m close to making a living on my own stuff,” said Leslie Kuluva, who has seen sales of her line of LFK T-shirts printed in Lawrence, Kansas, rise every year since 2006. Kuluva says when she started, “I used to print them on my living room table and lay them out on the couch to dry, and cats would be walking all over them.”

Now, the “stuff” she creates in her professional print shop on East 8th Street in the college town includes men’s ties she buys at thrift stores and upcycles by printing clever designs on them, along with baby onesies and adult shirts she buys wholesale and unprinted from American Apparel, adds LFK logos to and sells at a profit of roughly $10 a garment. The line is carried at downtown shops such as Wonder Fair and Ten Thousand Villages eager to support local makers. 

MORE THAN A HOBBY
Of course, having one artist or even a dozen eke out a living printing shirts one by one is not on its own enough to jump-start the economy of a town or change fashion as we know it. The challenges in taking a step up from that by launching a relatively small national apparel brand are formidable, as would-be entrepreneur Lisa Flannery learned over the past few years. A veteran of two decades of toil in various roles at big brands in the Manhattan fashion business, Flannery attempted to start her own surfwear line. 

“You need serious capital for development and production; unlimited amounts of time for sourcing, designing and fitting,” Flannery shared in a long and deeply detailed gush during a short break from her current job as a technical design manager at a national clothing brand. “And a partner or really good friends and family to help you with the sales, marketing and PR, legalities and accounting, etc., because you need to handle design and production, which are really jobs for multiple people — if you can manage to handle that, then you confront massive minimums, which is why you need all of that capital — minimums on fabric, trims and the amount of units the factory will produce for you — most China factories want at least 3,000 units — otherwise you are making small lots locally at very high prices, which your potential customers scoff at because they are used to Forever 21/Zara/H&M prices. And then if you do manage to get some traction, you can bet someone is going to knock you off at a much lower price.”

Flannery ended up spending more than $10,000 and gave up when, after subsisting on four hours of sleep a night, her health started to fail. She’s not optimistic about the long-term prospects for Laroux and others. 

Such barriers to big dreams are why Karen Buscemi runs the Detroit Garment Group (DGG), a three-year-old nonprofit with an ambitious agenda. “We are trying to make Michigan the state for the cut-and-sew industry,” said Buscemi, a former fashion magazine editor. 

Funded by donors including two automobile seating manufacturers, the DGG offers as one of its five major programs a fashion incubator. It takes up to 10 fashion entrepreneurs; installs them in offices in Detroit’s Tech Town building; gives monthly workshops on making business plans; provides access to high-end design equipment for free; assigns seven mentors across legal, sustainability, sales and other fields; and, at the end of a year, sets up a showroom where retailers come and hopefully buy clothes and start a wholesale relationship with the incubees. Those not admitted to the full program can sign on as an associate member for $100 a month to use the high-end printers, pattern-digitizers and other machines to create a fashion collection.

DGG’s apprenticeship programs in pattern-making and sewing machine repair promise to help convert the unemployed into garment workers. (DGG’s certificate classes in industrial sewing are offered at a few schools, including Henry Ford College in Dearborn, which is not affiliated with The Henry Ford.) Meanwhile, DGG is working with a variety of state agencies to establish a full-blown garment district, taking advantage of the decline in New York, where the district, due to high costs and foreign outsourcing, is a shell of its old self. Los Angeles has already shown it can be done, becoming a new apparel-making center.

The idea could very well work in Detroit, too, said StyleWatch editor Arbetter. “They are training people in a manufacturing skill that dovetails into the history of that town as a manufacturing center, and by doing that, they are creating businesses and creating jobs. It seems that particular city is ripe for this.” 

One key, Buscemi said, is starting small by helping young designers find stable footing. “They want to come out the door from college and be entrepreneurs,” she noted. “But unless you have had experience, how are you going to do that and turn it into a real business rather than a hobby you are doing on the side?”

A COMMUNITY WITHIN
Apparel brands can change a city. In Nashville in 2009, the jeans shop Imogene + Willie opened in a former gas station on 12th Avenue South. Its informal vibe, with cool folks lounging on couches next to stacks of blue jeans and thick belts — a few doors up from the famed guitar shop Corner Music — helped establish a neighborhood aesthetic.

As co-owner with her husband, Carrie Eddmenson explains in the brand’s online statement: “The way Matt and I operate has always involved a mix of uncertainty reinforced by intuition, call it a gut feeling.” 

The words could be a manifesto for Nashville, where guts, gut feelings and flights of inspiration have for a century oozed through the city’s honky-tonk veins, only recently spilling out into creative fields beyond music.

Although the jeans are made in Los Angeles, the store’s bustling neighborhood, now known by the hipster moniker “12 South,” is one of the emblems of Nashville’s ferocious resurgence. Chef Sean Brock credits the city’s apparel scene for his decision to open a Nashville outpost of his award-winning restaurant Husk. “I came back to visit friends,” Brock said, moments after slicing a local ham for thrilled patrons in the dining room last winter. “And there was just a buzz. People were coming from New York and LA to do things like make leather belts.”

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In Bozeman, Laroux has identified what there is of a garment industry and has taken steps to become a part of it. There are companies producing backpacks there, and Red Ants Pants, a brand that is like Carhartt for women, is headquartered in Bozeman. Even though not all of these companies produce apparel in Montana, their presence, Laroux figures, means there must be expert seamstresses, fabric cutters and other production people around, some of them likely willing to take second jobs for an ambitious, youngish designer. 

In her first 10 days in town, Laroux met with a woman who runs a coworking space and a screen-printing business, another who has a clothing boutique and another, Kate Lindsay, who founded Bozeman Flea, a market for artists and makers. Laroux’s goal is to start earning $50,000 annually, after expenses. Some of that income may come from selling patterns for her dresses for $10 each via websites such as Indiesew; some from showing at an upcoming fashion event in Helena, Montana, and at Bozeman Flea; some from opening a local shop with other designers; some from sales of sock garters on the e-commerce maker superstore Etsy; and some, perhaps, from catching the fancy of a buyer from a national retailer looking for a unique American-made product.

The extra bedroom in the faux colonial she rents with friends, her share being $600 monthly, has become, for now, a design studio and sewing room. Not for long, Laroux said. “In three months, in my ideal world, I would have this little storefront I’ve been looking at downtown, with my studio in the basement and three other designers that have studio space, and we take turns running the shop.”

Long ago at fashion school in New York, Laroux had a burned-out professor who told the class none of them were ever going to really make it as designers. “’You’re just going to be getting coffee for people at design houses,’” she recalled him saying, acting as if administering this dose of reality was a favor.

Maybe it was. He made her angry, and now she’s making her stand, assembling a fashion posse. 

By Allen Salkin for The Henry Ford Magazine. This story ran in the June-December 2016 edition.

21st century, 2010s, women's history, The Henry Ford Magazine, Michigan, making, fashion, entrepreneurship, Detroit, design, by Allen Salkin

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ANSWER:
According to the Merriam-Webster Dictionary, a scientist is “a person who is trained in a science and whose job involves doing scientific research or solving scientific problems.” 

Based upon this definition, I agree it would be easy to consider conservators scientists. But, truthfully, scientific work represents only a portion of the work that we carry out on a daily basis.

Conservation as a field is interdisciplinary. 

It involves studio practices, sciences and the humanities. As a conservator, you are responsible for the long-term preservation of artistic and cultural artifacts. We analyze and assess the condition of cultural property and use our knowledge to develop collection care plans and site management strategies. We also carry out conservation treatments and related research.

Now, there are conservation scientists, who represent a specialized, highly trained subset of conservation professionals whose work concentrates exclusively on the science of artifact preservation. Rather than conserving artifacts, they focus their daily efforts on the analysis of artifact materials to determine how to best prevent degradation. They also conduct research to establish the best materials and techniques for conservators to use when they work on artifacts.

So are conservators scientists? No, we are not. But we do use an extensive training in material science, in combination with artistic skills and knowledge of art history, to conserve museum artifacts.

Mary Fahey is Chief Conservator at The Henry Ford.

The Henry Ford Magazine, #Behind The Scenes @ The Henry Ford, collections care, conservation, by Mary Fahey

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Photo by Bill Bowen.

Model T mechanics are restoration artists in their own right.


The Henry Ford has a fleet of 14 Ford Model T’s, 12 of which ride thousands of visitors along the streets of Greenfield Village every year. 

With each ride, a door slams, shoes skid across the floorboards, seats are bounced on, gears are shifted, tires meet road, pedals are pushed, handles are pulled and so on. Makes maintaining the cars and preserving the visitor experience a continuous challenge.

“These cars get very harsh use,” said Ken Kennedy, antique vehicle mechanic and T Shed specialist at The Henry Ford. “Between 150,000 and 180,000 people a year ride in them. Each car gives a ride every five to seven minutes, with the longest route just short of a mile. This happens for nine months a year.”

The T Shed is the 3,600-square-foot garage on the grounds of Greenfield Village where repairs, restoration and maintenance magic happen. Kennedy, who holds a degree in restoration from McPherson College in Kansas, leads the shed’s team of staff and volunteers — many car-restoration hobbyists just like him.

“I basically turned my hobby into a career,” quipped Kennedy, who began restoring cars long before college. His first project: a 1926 two-door Model T sedan. “I also have a 1916 Touring and a 1927 Willys-Knight. And I’m working on a Model TT truck,” he added. 

April through December, the shed is humming, doing routine maintenance and repairs on the Model T’s as well as a few Model AA trucks that round out Greenfield Village’s working fleet. “What the public does to these cars would make any hobbyist pull their hair out. Doors opening and shutting with each ride. Kids sliding across the seats wearing on the upholstery,” said Kennedy. Vehicles often go through a set of tires every year. Most hobbyist-owned Model T’s have the same set for three-plus decades. 

With the heavy toll taken on the vehicles, the T Shed’s staff often makes small, yet important, mechanical changes to the cars to ensure they can keep up. “We have some subtle things we can do to make them work better for our purpose,” said Kennedy. Gear ratios, for example, are adjusted since the cars run slow — the speed limit in Greenfield Village is 15 miles per hour, maximum. “The cars look right for the period, but these are the things we can do to make our lives easier.”

In the off-season, when Greenfield Village is closed, the T Shedders shift toward more heavy mechanical work, replacing upholstery tops and fenders, and tearing down and rebuilding engines. While Kennedy may downplay the restoration, even the conservation, underpinnings of the work happening in the shed, the mindset and philosophy are certainly ever present. 

“Most of the time we’re not really restoring, but you still have to keep in mind authenticity and what should be,” he said. “It’s not just about what will work. You have to keep the correctness. We can do some things that aren’t seen, where you can adjust. But where it’s visible, we have to maintain what’s period correct. We want to keep the engines sounding right, looking right.”

Locomotive-7_Bowen_1418
Photo by Bill Bowen.

RESTORATION IN THE ROUND 
Tom Fisher, Greenfield Village’s chief mechanical officer, has been restoring and maintaining The Henry Ford’s steam locomotives since 1988. “It was a temporary fill-in; I thought I’d try it,” Fisher said of joining The Henry Ford team 28 years ago while earning an engineering degree. 

He now oversees a staff with similarly circuitous routes — some with degrees in history, some in engineering, some with no degree at all. Most can both engineer a steam-engine train and repair one on-site in Greenfield Village’s roundhouse. 

“As a group, we’re very well rounded,” said Fisher. “One of the guys is a genius with gas engines — our switcher has a gas engine, so I was happy to get him. One guy is good with air brake systems. We feel them out, see where they’re good and then push them toward that.” 

Fisher’s team’s most significant restoration effort: the Detroit & Lima Northern No. 7. Henry Ford’s personal favorite, this locomotive was formerly in Henry Ford Museum and took nearly 20 years to get back on the track. 

“We had to put on our ‘way-back’ hats and say this is what we think they would have done,” said Fisher. 

No. 7 is one of three steam locomotives running in Greenfield Village. As with the Model T’s, maintaining these machines is a balance between preserving historical integrity and modernizing out of necessity. 

“A steam locomotive is constantly trying to destroy itself,” Fisher said. “It wears its parts all out in the open. The daily firing of the boiler induces stresses into the metal. There’s a constant renewal of parts.” 

Parts that Fisher and his team painstakingly fabricate, cast and fit with their sturdy hands right at the roundhouse. 

DID YOU KNOW?
The No. 7 locomotive began operation in Greenfield Village to help commemorate Henry Ford’s 150th birthday in 2013. 


Additional Readings:

Michigan, Dearborn, 21st century, 2010s, trains, The Henry Ford Magazine, railroads, Model Ts, Greenfield Village, Ford Motor Company, engineering, collections care, cars, #Behind The Scenes @ The Henry Ford

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When an article was published in 1977 about a sculptor who had built a certain armchair in the 1960s — not to make a fake, but to make a point about his skill and ability to fool the experts — The Henry Ford took note. The throne-like chair described in the story was uncannily similar in every way to a 17th-century piece The Henry Ford had acquired in 1970 as a highly prized and rare Brewster, a type of chair associated with William Brewster, one of the founders of the Massachusetts Bay Colony.

Conservation science and strong detective work did prove the chair to be a fake, and The Henry Ford admitted to being fooled. Always an institution dedicated to education, The Henry Ford didn’t remove the chair, instead keeping it as a reminder of a lesson learned and even loaning it out for national exhibits on fakes and forgeries.

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An X-ray of The Henry Ford’s Brewster chair forgery showed that the drill bits used for making the holes that received the turned spindles had a modern-day pointed end rather than the spoon shape associated with bits common to carpentry in the 1600s.

DID YOU KNOW?
William Brewster was one of 102 passengers who traveled across the Atlantic on the Mayflower in 1620 to establish Plymouth Colony.

Chairs were rare in 17th-century American homes. Chairs like the Brewster were made for honored guests or the head of the household — intended to impress visitors and confirm the sitter’s status and position. And they were not very comfortable.

Continue Reading

The Henry Ford Magazine, #Behind The Scenes @ The Henry Ford, decorative arts, furnishings

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Artifacts Recovered from an Alamogordo, New Mexico Landfill, April 2014, Site of the 1983 Atari Video Game Burial - THF122265

The Strongest Sandstorm of the Year
A 30-foot-deep pit in constant danger of collapsing in on itself. Mercury-laced pig remains. Unexploded World War II ordnance. Poisonous gas. Two years ago, the threats were real in the desert landscape of Alamogordo, New Mexico, as archaeologists prepared to commence an important historical dig.

For video games. In a landfill.

In April 2014, the Atari burial ground of urban legend was excavated and artifacts exhumed to worldwide media acclaim. More important, a global conversation about what archaeology is or should be began. And a new strand of the scientific study of human history, culture and its preservation that had been somewhat underground was given newfound legitimacy.

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Excavation Crew in April 2014 at the Alamogordo, New Mexico Landfill, Site of the 1983 Atari Video Game Burial - THF122241

Punk Archaeology
Known as “archaeology of the recent past,” punk archaeology is archaeology at the margins, focusing on documenting and preserving histories and cultures thought of by others as either too strange or obscure for serious study. Thriving on a DIY work ethic, volunteerism and community outreach, it bridges the gap between science and instant communication with a curious public.

This movement began in 2008 when two professors of archaeology, Bill Caraher and Kostis Kourelis, started casual conversations about how quite a few Mediterranean archaeologists they knew of also had punk rock associations or predilections. Those chats jump-started a blog, where the two started bantering online about themes shared between punk rock and their own archaeological methods. How punk rock and archaeology share an irreverence of tradition, an interest in abandoned spaces and see value in objects discarded. How they both embrace destruction as part of the creative process. How punk music has archaeological underpinnings in its songs — not in their reproduction of the past necessarily, but in their preservation of the past through brazen critique.

The blog ultimately led to the publication of the book Punk Archaeology, a manifesto of sorts about how we can use punk music as a tool to think about archaeology in different, more playful ways. But like punk, the play is serious and has, at its core, a social conscience.

As a collective study, punk archaeology realizes that as the speed of consumerism and technology continue to increase at such a rapid rate, it threatens to leave no real archaeological record. That by recording the recent past and the artifacts left behind almost as it happens, punk archaeologists can retain information for future use by scholars of culture, technology and even trash. Punk archaeology strives to give a voice to history that can be too easily ignored or forgotten by the mainstream.

The now-infamous Atari excavation marked the first official punk archaeology gig using real archaeological methods for digging, documenting and preserving artifacts less than 50 years old. I was lucky enough to lead the team on the dig, which included Caraher, Richard Rothaus (fearless field director), Raiford Guins (video game historian) and Bret Weber (sociologist).

All of us have one foot in punk history and the other foot in either classical antiquity or the American West. We were willing volunteers, happy to participate in a project that would be a first-of-its-kind technology excavation. All captivated by the weirdness surrounding the story behind it and mindful of how punk embraces the weird and does so on a shoestring.

A Tale of Trash
Urban legend had it that in 1983 video game giant Atari buried millions of copies of its notorious flop, E.T. — The Extra-Terrestrial, in a landfill in the New Mexico desert. Trucked over from Atari’s warehouse in El Paso, Texas, and dumped, the games sat among heaps of trash, subject to nightly thefts by adventurous kids who would sneak in and grab from the pile, until everything was finally driven over with heavy machinery and covered with a slurry of concrete and alternating layers of sand and garbage.

The facts and fiction of the tale had long been debated in certain circles. Some rumors claimed that Atari buried the goods to rid itself of the game thought to have singlehandedly caused the video game crash of the mid-1980s. Others said that the dump never happened. No way could a company as huge as Atari do such a thing.

Years later, online chat rooms still continued to buzz, speculating about the truth of the legendary disposal and cover-up, with some Internet conspiracy theorists claiming that perhaps as many as 5 million games had been buried, still entombed beneath a solid concrete slab.

Finally, 30 years after the supposed event, a film production company secured the rights from the city of Alamogordo to excavate the old landfill as part of the documentary Atari: Game Over on the video game crash. When I learned of this agreement, I wrote to Fuel Entertainment to see how they planned to manage the “archaeology” of the excavation. A few months later, our team was invited to participate.

We reached the Atari level 30 feet underground on April 26, 2014, to the cheers of hundreds of Alamogordo residents, gamers, pop-culture mavens, news media and even the creator of the E.T. video game, Howard Scott Warshaw. Copies of more than 40 Atari games, plus Atari 2600 consoles and controllers, were excavated, some still boxed, in shrink wrap or with price tags from Target and Wal-Mart on them.

So a legend was proven true. But what about the archaeology? And what should be done with the artifacts recovered and the stories they held?

As we examined the recovered games, we spoke to the crowd and to the media. Traditional archaeological digs and excavations rarely have public onlookers, but we welcomed the audience, sharing what we found. Punk archaeology is public archaeology. And while the Internet usually takes a passing interest in archaeological projects, typically leaving any news of discoveries to professional journals and books, this was different. The excavation of the Atari burial ground trended globally on Twitter and Facebook, prompting a public debate as to what archaeology is.

For all of us on-site in New Mexico, the excavation yielded artifacts from our recent past that had been discarded as trash — considered artifacts now because they represent a culture, a heritage for people of a certain age. They are a statement to the corporate culture and mindset of a time.

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E.T. the Extra-Terrestrial," Recovered from Landfill, Alamogordo, New Mexico, April 26, 2014, Site of the Atari Video Game Burial of 1983- THF159970

And now, they are recognized for their significance by the likes of institutions such as The Henry Ford, the Smithsonian Institution, the Strong Museum of Play and the Vigamus video game museum, all of which accepted items recovered from the Atari burial ground as part of their collections — once again giving further legitimacy to the legend, the dig and the recovered items as important artifacts in the study of 1980s pop culture and human history. Continue Reading

technology, toys and games, video games, The Henry Ford Magazine, by Andrew Reinhard

Architects for social impact look, listen and then create experiences that restore community, human dignity and eventually evoke change

Star Apt 14-07 MMA 0411

Many architects today are discovering that success doesn’t necessarily depend on talent, vision or how you apply learned design practices in the real world. Much of one’s success, in fact, relies on an ability to listen to and empathize with the needs of the community you’re trying to serve. And oftentimes, these needs aren’t simple, pretty or cut-and-dried. 

Architect Michael Maltzan faced such a situation when he was brought on board to build an apartment building in downtown Los Angeles for the homeless. While many of today’s homeless shelters and low-income houses seem drab and without character or aesthetic beauty, Maltzan’s Star Apartments is just the opposite. The striking modular shaped structure adds visual impact to the neighborhood. And while most homeless housing is focused on the much-needed concept of basic shelter — without extra amenities or attention to detail — Maltzan’s design includes a community space with a state-of-the-art kitchen, an edible garden, exercise classrooms, art studios and a basketball court built on the top level of what was once a parking structure.

“I feel that carefully thought-out designs can contribute to a person’s rehabilitation,” said Maltzan, who understands the power of shelter and safety to help transform a life from uncertain to hopeful. “Whether it’s a single-family home, a museum or a school, you have to bring your highest level of design and focus on what makes the individual program unique."

Residents of Star Apartments describe the feeling of having what most overlook everyday — a front door with a lock, a doorbell, running water — as life altering. 

Kenneth Davis is a peer counselor at the Skid Row Housing Trust, which built Star Apartments in 2013. He is also a resident of the complex. “Once I moved in and closed my door, my life flashed before me,” said Davis, who had to transition from a life behind bars and then on the streets to living in his own apartment. “At 49 years old, I finally had my own closed door. This made me feel as safe as others in society. It was phenomenal to hear my doorbell. It was music to my ears. The effect my home had on me: It gave me tranquility. I did not want to go backwards in life ever again.”

Davis returned to school and completed a drug and alcohol studies program and became certified as a mental health peer specialist for the Skid Row Housing Trust. Actions, he said, that are a direct result of having a place he could call home. “I see the same effect of permanent, supportive housing in residents. Eyes glowing in the groups that I facilitate, eager to participate from a good night’s sleep on a soft bed. I’ve seen mental illness and addiction addressed and tackled daily because of the power of a locked door.”

Add in the fact that the Skid Row Housing Trust also provides on-site access to health care and job training services, and that makes Star Apartments, as well as the trust’s two-dozen other buildings, a successful working example of design for social impact.

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CONNECT, CREATE, CHANGE

This idea that the people you are designing something for have a voice that needs to be heard before you start creating is at the heart of the social impact movement seeping into the world of modern architecture. The notion that improving living conditions and preserving a sense of community for everyone should be paramount before a design is drawn or a foundation laid.

Some of the most mainstream examples of design for social impact do not necessarily tackle such hardhitting societal issues as homelessness, either.

Celebrating its fifth anniversary in San Francisco, Pavement to Parks has made a commitment to converting underutilized street space into urban parklets and plazas that help foster neighborhood interaction, support local businesses and reimagine city streets. Most are temporary interventions, but some, such as the Jane Warner Plaza at Castro and Market streets designed by Seth Boor of Boor Bridges Architecture, have become permanent neighborhood fixtures.

The temporary spaces often occupy parking spots and underused curb space, and add much-needed friendly, colorful and quaint public gathering areas in what might
otherwise be a concrete-centric landscape. The Ocean Avenue Mobile Parklet, for example, made its way up and down San Francisco’s Ocean Avenue, spending six months at one location before it moved to the next.

Designed and built by public high school students who are architecture interns at the Youth Art Exchange in San Francisco, the parklet project introduced students to the philosophies of social impact design to connect community, create commerce and beautify the neighborhood.

In San Francisco’s Outer Sunset District, the Noriega Street Parklet replaces three diagonal parking spots. The unique shape of the space gave designers the opportunity to create two separate, usable areas well suited to the diverse groups they knew made up the community. One is larger and more open for children, strollers and owners and their pets. The other is more protected and intimate for the quieter and older crowds.

In contrast to the Noriega Street Parklet’s angles and sharper edges is the whimsical, elongated design of the Sunset Parklet on Judah Street. If studied close enough for long enough, it looks somewhat like an ancient Viking longship, with modern-day addons, of course, such as a bike rack. Developing the spaces between a business and the street to help make cities more livable: What was once a guerrilla idea has become institutionalized with endless opportunities for access and inclusion.

Parklets are now popping up everywhere, from college campuses in Iowa to spaces across the world in Chile.

LISTEN, OBSERVE, UNDERSTAND
Liz Ogbu PortraitOn the more serious side of design for social impact is architect Liz Ogbu of Studio O, who has personally created an entire practice revolving around solving social issues through human-centered design practices. Actively involved in shaping some of the world’s leading public interest design nonprofits, Ogbu is part of the inaugural class of Innovators-in-Residence at IDEO.org, the sister nonprofit of the international design firm IDEO, which supports spreading human-centered design to improve the lives of low income communities across the globe

Ogbu has designed everything from thought-provoking exhibits and resource spaces for day laborers to public sidewalk plazas. She takes great inspiration from the concepts shared by pioneer architect Le Corbusier, who once said, “A house is a machine for living in” as well as “The home should be the treasure chest of living.”

“I have been on this long journey of linking up what is normally taught as architecture and design to the physical and tangibles of the containers in which people live their lives,” Ogbu said. “I want the process to be more active. I want to create more than just the container, giving people more agency to be able to shape it.”

Most recently, Ogbu found herself tackling how to upgrade sanitation services for residents of a remote village in Ghana. While she was there, she observed men, women and children often standing in long lines for public toilets. “We spent a week just talking to the people in their homes,” said Ogbu. “We talked to moms, pastors in churches, staff while they worked, in order to understand what their lives were like in general.”

At the end of this information gathering, Ogbu helped formulate plans to increase access to a pay toilet system in public spaces that would aid in the sanitation issues and generate much-needed revenue.

“The heart of human-centered design is the idea of empathy. It is important to take the time to listen, observe and understand people,” said Ogbu. “Just because someone is poor does not mean that they do not have desires and aspirations.”

Ogbu stresses the value of listening to the challenges and responding with designs that solve problems. “Developing deep empathetic skills and including people as part of the process of design is not social design, it’s just good design,” she added. “Whether you are building a gorgeous tower being paid for by a multibillion-dollar company or working on a toilet project, you are always trying to preserve the beauty of the project and the people it serves.”

By Julie Wolfson. This story originally appeared in the January-May 2016 edition of The Henry Ford Magazine.

home life, The Henry Ford Magazine, by Julie Wolfson, women's history, African American history, design

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When should protecting something’s authenticity outweigh our entertainment?

Malcolm Collum has a dream job. He’s the chief conservator at the Smithsonian National Air and Space Museum. That means he gets to play (in the serious sense) with historic aircraft and spacecraft every day.

Before that, he was a senior conservator at The Henry Ford, where he was the last lucky person to drive Old 16 — the first American car to win America’s first great international auto race in 1908. 

But long before Collum put on his official conservator’s hat, he was a collector. The proud owner of a 1967 MG MGB GT since 1984 — that still resides in his garage — he happily remembers taking it to car shows, often one among many polished and preserved beauties waiting to be admired. Collum’s car, however, was different. 

“In high school and college, I always saw the value of the authentic, even if it meant showing a little age,” said Collum. As a result of that conservator- style mindset, Collum never restored his MG to a state of imperfect perfection, as he sees it, preferring to appreciate and preserve the car’s patina and slight blemishes.

Surprisingly, or maybe not, other people were drawn to the car’s authenticity, too. “In these car shows, you would have a line of MGs beautifully restored. They all looked the same,” he said. “People would just seem to gravitate toward me and my MG. They appreciated the subtle details that are often lost when you start replacing parts.”

The phenomenon witnessed by Collum at car shows with his MG isn’t necessarily new news. This trend toward seeing greater value in dings and dents versus shiny and new has been growing exponentially in car collector clubs and car show circuits over the past decade or so. The Concours d’Elegance shows, for example, have long had a Preservation Class as part of their awards, honoring unrestored, historically significant entries with intriguing stories attached to them. At Pebble Beach last year, it was a rare 1961 Ferrari 400 Superamerica Coupe that made one of the biggest splashes among the judges, car aficionados and media. Unrestored and as original as the day it left an Italian dealership, the car is one of the only untouched and remaining such Ferraris built with an aluminum-alloy body.

This public pull toward the rare object that shows its age with grace is trickling over to other collectible communities, too, from toys and watches to antique tower clocks. “It’s
the beauty of the survivor,” explained Collum. “It gets people’s attention and opens up discussion of their story.”

ANTIQUES ROADSHOW EFFECT
Collum’s recollections of his MG allude to bigger questions that fall far outside the realm of collectibles. Questions that conservators such as Mary Fahey, chief conservator at The Henry Ford, and Clara Deck, senior conservator, think about every day. Is it better to restore or conserve? Just because we can fix something — or make it look better — does that mean we should?

Watch Antiques Roadshow on PBS, noted Deck, and you’ll quickly understand the heated debate and the marked difference between the two methodologies and mindsets. So often on the show, appraisers tell hopeful object owners that if only they hadn’t refurbished that chair or made that repair it would be worth thousands more.

“It’s called the Antiques Roadshow Effect,” said Deck. “People are starting to rethink notions about historic objects. Yes, anything can be restored if you throw enough money at it, but do you really want to?

Not to say that the conservator doesn’t appreciate the art or skill behind restoration or understand its place. At The Henry Ford, restoration is a daily practice in Greenfield
Village’s T Shed and roundhouse, where talented machinists, mechanics, engineers and expert hobbyists do whatever it takes to maintain the historical integrity of the institution’s Ford Model T’s and steam locomotives, while keeping them operational so they can provide a moving visitor experience. If a part breaks or fails, it must be repaired or replaced so the machine can run. Sometimes historical methods of repair and replacement such as pouring castings make sense, sometimes they don’t.

Where things can get gray between restoration and conservation, said Collum, is when you’re dealing with that rare, special item and what you should do with it. “I understand the innate joy people get in restoring things. When you take something tattered and worn and make it look new again. But what if you took an artifact like Old 16 — original paint, glorious varnish on the wheels — and restored it? It would ruin it. Make it a bad replica of Chitty Chitty Bang Bang.”

clara working on paint


BEHIND THE SCENES

The Henry Ford recently faced its own conservation conundrum when one of its prized artifacts, a 1967 Ford GT40 Mark IV, was damaged in transit for an event in England. This was the U.S.-built race car/engine driven by American auto racing legends Dan Gurney and A.J. Foyt that won the 1967 24 Hours of Le Mans. An all-American feat yet to be repeated.

While The Henry Ford does most of its conservation, restoration and repair work in-house in its Conservation Lab, a team of curators and conservators decided to send the vehicle to Dan Gurney’s All American Racers in Santa Ana, California, for careful inspection and treatment. “The project was the perfect merging of car restoration and conservator ethics,” said Fahey.

The ‘67 Ford GT40 was in Gurney’s shop for nine months. The directive was not to repaint or replace, only to disassemble and catalog damage, and make approved repairs where absolutely necessary.

“If this would have been a restoration, we would have taken parts off the car, replated, repolished, replaced. Made it look better than new,” said Justin Gurney, All American Racers’ CEO and racing icon Dan Gurney’s son. “Conservation is way different. We needed to leave the car just as it was when it came off the track.”

That meant green potted-plantlike foam found under the lower rocker panels was left as is because it was related to modifications made on the fly by the Ford team for better aerodynamics. Panels that had notes on the back — written in black marker by Ford team member Phil Remington — also remain. Cracks in the windshield, fiberglass and paint weren’t repaired either because they occurred during the historic race.

“One specialist at the 1967 Le Mans race had told us they remembered the crack in the windshield,” said Fahey. “It was important to us to keep it as part of the car’s race story.” According to Le Mans racing lore, the crack most likely occurred as the crew jumped on and rode atop the car in celebration after the big win.

Fahey said Gurney’s team went so far as to send her bags of paint chips, which popped off as the team disassembled and repaired the car. In-painting to repair damage to the car’s surface was later painstakingly completed in The Henry Ford’s Conservation Lab by senior conservator Deck.

The one thing Justin Gurney would have loved to do that certainly didn’t fall into the conservation column: Start the engine. He didn’t, of course. “We really wanted to get the motor running. Would have loved to hear that thing fire up,” he said. That would have required extensive restoration and replacement of parts that weren’t part of The Henry Ford’s conservation plan for the car.

“I see both sides of the story now,” said Gurney, who had never participated in a conservation effort of this scale before. “A lot of cars that sit in our museum are better than new. Sometimes it’s better to leave things alone. You can over-restore something.”

RESPONSIBLE UTILIZATION
Gurney’s revelation speaks to every museum’s ethical responsibility to its collections and its visitors, and how it determines when an artifact should be preserved and when it should be utilized in some state to entertain or educate.

Conservators would cringe at the idea of restoring the engine of the ‘67 GT40, turning the ignition key and taking it for a 200-mile-per-hour spin on a racetrack purely to entertain a crowd. Then the car quickly becomes more of a replica than an authentic
artifact with a compelling history of use worth preserving. “As tempting as it might be to put the pedal to the metal and show off, an artifact is not there for our personal gratification or to massage our egos,” said Collum.

“I call it consumptive adoration. There is lots of pressure to operate mechanical artifacts in the museum communities, but it comes to a point where we can love something to death, where we consume it by using it and the artifact deteriorates and is lost.”

Circling back to Collum’s story of his unrestored MG or the rare Ferrari, it seems that more people might be joining this conservator’s camp. That there is this societal shift happening, where both collectors and observers are beginning to see the value in
leaving things alone, keeping them in an original state rather than making them appear better than new.

And, as Collum explained, you know an idea is starting to go mainstream when a rogue group bubbles to the surface and tries to take advantage of what’s popular without actually understanding why it’s popular. “You’ve got people at car shows now that are trying to fake it up or Disney it up,” he said. “They are ‘unrestoring’ what they have already restored because they think it’s more glamorous and likely to win — latching on to an idea without fully understanding its meaning.”

By Jennifer LaForce



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Digitizing what one of our curators refers to as “the bottomless pit of wonderfulness” results in some strange, and often highly entertaining, adventures. One such recent project, undertaken to accompany an upcoming story in The Henry Ford Magazine, had us combing through our holdings for artifacts that some might consider trash. One item we heartily enjoyed working on was this collection of animal bones and teeth retrieved from the original site of Firestone Farm, and stored in our archives in a box labeled “loose items.” Other similar items we’ve just digitized include fragments found at Henry Ford’s birthplace, as well as some of the “mute relics” that Henry Ford had retrieved from the original site of Thomas Edison’s Menlo Park, New Jersey, laboratory (and which were previously exhibited in Greenfield Village). Visit our digital collections to find more artifacts you might call trash—or treasures—and keep your eye out for our magazine to see which “trashy” artifacts made the cut.

Ellice Engdahl is Digital Collections & Content Manager at The Henry Ford.

by Ellice Engdahl, The Henry Ford Magazine, digital collections

doughnut

Just days before her 12th child is born, 43-year-old Michigan farmwife Sarah Faught makes doughnuts for her family.  Sadly, Sarah dies soon after giving birth. Mourning her loss, the Faughts left behind decide to save, rather than eat, Sarah's last batch as well as the cutter that formed it. It's January 1890.

For the next 122 years, Sarah's descendants pass down the remaining doughnuts, cutter and story of their loved one. Food for fodder forever memorializing the enormity of a mother lost yet never forgotten.

This story originally appeared in the June-December 2015 edition of The Henry Ford Magazine. You can read the current issue here.

Lish Dorset is Social Media Manager at The Henry Ford.

 

19th century, 1890s, The Henry Ford Magazine, Michigan, in memoriam, home life, food, by Lish Dorset